Polymorph

Level 4 Transmutation spell available to Bards, Druids, Sorcerers, and Wizards. Wisdom save or the target is a sheep with 3 Hit Points for five turns. It cannot attack, cannot cast, and the only thing that ends it early is someone on your side hitting the sheep.

Spell description: Transform a creature into a harmless sheep. If the sheep’s Hit Points drop to 0, the target reverts to its original form with its original Hit Points.

Spell properties

  • Range: 18m (60ft)
  • Duration: 5 turns
  • Concentration spell
  • Save: WIS save
  • Conditions applied: Polymorphed. The creature becomes a sheep with 3 Hit Points for 5 turns. Reducing the sheep to 0 reverts it with its original Hit Points.
  • Cost: Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Polymorph at higher levels provides no additional benefits.

How to obtain Polymorph

  • Bard, Druid, Sorcerer, Wizard at Class level 7
  • Trickery Domain Clerics (Domain spell) and Circle of the Land Druids (Grassland) at Class level 7
  • Warlocks via the Sculptor of Flesh invocation at Class level 7

Source item: Scroll of Polymorph

POLYMORPH

Level 4 Transmutation Spell

Transform a creature into a harmless sheep. If the sheep’s Hit Points drop to 0, the target reverts to its original form with its original Hit Points.

Range: 18m (60ft) Save: WIS save Duration: 5 turns

CONDITION: POLYMORPHED

Duration: 5 turns

Condition: Polymorphed

  • The creature is a harmless sheep with 3 Hit Points.
  • It can only Dash.
  • If the sheep is reduced to 0 Hit Points, the creature reverts to its original form with its original Hit Points.

When to cast Polymorph

Use it to take one enemy out of the fight for five turns. A boss, a caster, the thing that hits hardest. Unlike Hold Person it works on any creature type, so it is the answer for the big non-humanoid that Hold Person cannot touch.

Do not hit the sheep. Three Hit Points means any stray attack ends the spell and gives the enemy back its full health. Tell your party, mark it, and fight around it. It is Concentration as well, so keep the caster safe.

The value is the tempo. Five turns of the strongest enemy doing nothing while you kill its friends usually ends the fight before it turns back. When it does, you are fresh and it is alone.

One trick: it also works on allies. A downed friend about to take a killing blow can be turned into a sheep, and when the sheep dies they come back with the Hit Points they had. Niche, but it has saved runs.

Polymorph – Baldur’s Gate 3 Spell

Spell properties

Level
Level 4
School
Transmutation
Casting resource
Action + Spell Slot
Damage type

Range
18m (60 ft)
Duration
5 turns
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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