|
|
Cantrip |
Conjuration |
Action |
No
|
— |
18m (60ft) |
DEX save |
Acid |
Sorcerer, Wizard |
|
|
Level 2 |
Abjuration |
Action + Spell Slot |
No
|
Long Rest |
9m (29ft) |
- |
Healing |
Cleric, Paladin |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
No
|
10 turns |
18m (60ft) |
WIS save |
— |
Bard, Druid, Ranger |
|
|
Level 3 |
Necromancy |
Action + Spell Slot |
No
|
- |
3m (10ft) |
- |
— |
Cleric, Wizard |
|
|
Level 2 |
Abjuration |
Action + Spell Slot |
No
|
Permanent |
Touch |
— |
— |
Wizard |
|
|
Level 1 |
Abjuration |
Action + Spell Slot |
No
|
Until long rest |
Self |
— |
Cold |
Warlock |
|
|
Level 1 |
Conjuration |
Action + Spell Slot |
No
|
1 turn |
Self |
STR save |
Necrotic |
Warlock |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
|
10 turns |
9m |
CHA save |
— |
Bard, Cleric, Warlock |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
|
Long Rest |
Melee |
- |
— |
Druid, Ranger |
|
|
Level 3 |
Abjuration |
Action + Spell Slot |
|
10 turns |
Self |
- |
— |
Cleric |
|
|
Level 3 |
Necromancy |
Action + Spell Slot |
|
10 turns |
Melee: 1.5m (5ft) |
WIS save |
Necrotic |
Bard, Cleric, Wizard |
|
|
Cantrip |
Abjuration |
Action |
No
|
2 turns |
Self |
— |
— |
Bard, Cleric, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
|
10 turns |
9m |
— |
— |
Cleric, Paladin |
|
|
Level 3 |
Evocation |
Action + Bonus Action + Spell Slot |
No
|
10 turns |
Weapon range |
CON save |
Radiant |
Paladin |
|
|
Level 2 |
Necromancy |
Action + Spell Slot |
No
|
10 turns |
18m (60 ft) |
CON Save |
— |
Bard, Cleric, Sorcerer, Wizard |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
No
|
10 turns |
Self |
- |
— |
Sorcerer, Wizard |
|
|
Level 2 |
Illusion |
Action + Spell Slot |
|
10 turns |
Self |
- |
— |
Sorcerer, Wizard |
|
|
Cantrip |
Necromancy |
Action |
No
|
— |
18m (60ft) |
- |
Necrotic |
Sorcerer, Warlock, Wizard |
|
|
Cantrip |
Evocation |
Action |
No
|
1 turn |
Weapon range |
— |
Thunder |
Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
|
10 turns |
Melee |
CON Save |
Radiant |
Paladin |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
No
|
— |
Self |
DEX save |
Fire |
Sorcerer, Wizard |
|
|
Cantrip |
Necromancy |
Action |
No
|
— |
18m (60ft) |
DEX save |
Piercing |
Cleric, Sorcerer, Wizard |
|
|
Level 3 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
DEX save |
Lightning |
Druid |
|
|
Level 2 |
Enchantment |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
- |
— |
Bard, Cleric |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
No
|
10 turns |
18m (60ft) |
WIS save |
— |
Bard, Druid, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
No
|
Varies |
18m (60ft) |
Varies |
Acid Cold Fire Lightning Poison Thunder |
Sorcerer |
|
|
Level 2 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
- |
Slashing |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Illusion |
Action + Spell Slot |
No
|
1 turn |
Self |
— |
— |
Sorcerer, Wizard |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
No
|
1 turn |
18m (60ft) |
WIS save |
— |
Cleric, Paladin |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
|
3 turns |
9m (30ft) |
WIS save |
— |
Paladin |
|
|
Level 3 |
Conjuration |
Action + Spell Slot |
No
|
- |
Self |
DEX save |
— |
Ranger |
|
|
Level 3 |
Abjuration |
Reaction + Spell Slot |
No
|
- |
18m (60ft) |
- |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Transmutation |
Action + Spell Slot |
No
|
— |
9m (30ft) |
— |
— |
Cleric, Druid |
|
|
Level 2 |
Enchantment |
Action + Spell Slot |
|
3 turns |
18m (60 ft) |
WIS Save |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 3 |
Evocation |
Action + Spell Slot |
|
10 turns |
Self |
- |
Radiant |
Paladin |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
No
|
— |
1.5m (5ft) |
— |
Healing |
Bard, Cleric, Druid |
|
|
Cantrip |
Evocation |
Action |
|
10 turns |
18m (60ft) |
— |
— |
Bard, Sorcerer, Wizard |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
- |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
No
|
Long Rest |
Melee |
- |
— |
Druid, Ranger, Sorcerer, Wizard |
|
|
Level 3 |
Evocation |
Action + Spell Slot |
No
|
Until long rest |
18m (60ft) |
- |
— |
Cleric, Druid, Paladin, Ranger, Sorcerer |
|
|
Level 2 |
Divination |
Action + Spell Slot |
|
Long Rest |
Self |
- |
— |
Bard, Sorcerer, Wizard |
|
|
Level 1 |
Illusion |
Action + Spell Slot |
No
|
Until long rest |
Self |
— |
— |
Bard, Sorcerer, Wizard |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
No
|
— |
18m (60ft) |
WIS save |
Psychic |
Bard |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
|
3 turns |
Self |
- |
— |
Cleric, Paladin |
|
|
Cantrip |
Evocation |
Action |
No
|
— |
18m (60ft) |
— |
Force |
Warlock |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
|
Until long rest |
18m (60ft) |
- |
Acid Cold Fire Lightning Thunder |
Paladin |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
|
- |
Melee |
- |
— |
Bard, Cleric, Druid, Sorcerer |
|
|
Level 1 |
Transmutation |
Action + Spell Slot |
No
|
10 turns |
Melee: 1.5m (5ft) |
— |
— |
Druid, Ranger, Sorcerer, Wizard |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
|
10 turns |
9m (29ft) |
CON Save (unwilling target) |
— |
Sorcerer, Wizard |
|
|
Level 1 |
Conjuration |
Action + Bonus Action + Spell Slot |
|
10 turns |
Melee & Ranged |
STR Save |
Piercing |
Ranger |
|
|
Level 1 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
STR save |
— |
Druid |
|
|
Level 2 |
Enchantment |
Action + Spell Slot |
No
|
10 turns |
6m (20 ft) |
WIS Save |
— |
Bard, Warlock |
|
|
Level 1 |
Transmutation |
Bonus Action + Spell Slot |
|
Until long rest |
Self |
— |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
DEX save |
— |
Bard, Druid |
|
|
Level 1 |
Necromancy |
Action + Spell Slot |
No
|
Until long rest |
Self |
— |
— |
Sorcerer, Wizard |
|
|
Level 3 |
Illusion |
Action + Spell Slot |
|
2 turns |
Self |
WIS save |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Transmutation |
Action + Bonus Action + Spell Slot |
No
|
10 turns |
Self |
— |
— |
Bard, Sorcerer, Wizard |
|
|
Level 3 |
Necromancy |
Action + Spell Slot |
No
|
10 turns |
1.5m (5ft) |
- |
— |
Bard, Cleric, Druid, Wizard |
|
|
Level 1 |
Conjuration |
Action + Spell Slot |
No
|
— |
18m (60ft) |
— |
— |
Ranger, Wizard |
|
|
Cantrip |
Evocation |
Action |
No
|
— |
18m (60ft) |
— |
Fire |
Sorcerer, Wizard |
|
|
Level 3 |
Evocation |
Action + Spell Slot |
No
|
Instant |
18m |
DEX Save |
Fire |
Sorcerer, Wizard |
|
|
Level 2 |
Evocation |
Bonus Action + Spell Slot |
No
|
10 turns |
Self |
- |
Fire |
Druid |
|
|
Level 2 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
DEX Save |
Fire |
Druid, Wizard |
|
|
Level 1 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
- |
— |
Druid, Sorcerer, Wizard |
|
|
Cantrip |
Enchantment |
Action |
|
10 turns |
9m (30ft) |
- |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
|
Until long rest |
Melee: 1.5m (5ft) |
- |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 3 |
Abjuration |
Action + Spell Slot |
No
|
Until triggered or long rest |
9m (30ft) |
DEX save |
Acid Cold Fire Lightning Thunder |
Bard, Cleric, Wizard |
|
|
Level 1 |
Transmutation |
Action + Spell Slot |
No
|
Until long rest |
1.5m (5ft) |
- |
— |
Druid, Ranger |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
|
10 turns |
Melee: 1.5m (5ft) |
- |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Conjuration |
Action + Spell Slot |
No
|
10 turns |
18m (60ft) |
DEX save |
— |
Wizard |
|
|
Cantrip |
Divination |
Action |
|
10 turns |
Melee (1.5m) |
- |
— |
Cleric, Druid |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
No
|
- |
18m (60ft) |
- |
Radiant |
Cleric |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
No
|
1 turn |
Self |
STR Save |
— |
Druid, Sorcerer, Wizard |
|
|
Level 1 |
Conjuration |
Action + Bonus Action + Spell Slot |
No
|
— |
18m (60ft) |
DEX save |
Piercing |
Ranger |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
|
10 turns |
9m (30ft) |
- |
— |
Sorcerer, Wizard |
|
|
Level 1 |
Evocation |
Action + Bonus Action + Spell Slot |
No
|
- |
18m (60ft) |
- |
Healing |
Bard, Cleric, Druid |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
CON Save |
Fire |
Bard, Druid |
|
|
Level 1 |
Evocation |
Reaction + Spell Slot |
No
|
— |
— |
DEX save |
Fire |
Warlock |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
|
10 turns |
Melee: 1.5m (5ft) |
- |
— |
Bard, Paladin |
|
|
Level 1 |
Enchantment |
Bonus Action + Spell Slot |
|
- |
18m (60ft) |
- |
Necrotic |
Warlock |
|
|
Level 2 |
Enchantment |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
WIS Save |
— |
Bard, Cleric, Druid, Sorcerer, Warlock, Wizard |
|
|
Level 3 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
DEX save |
Acid Cold |
Warlock |
|
|
Level 1 |
Divination |
Bonus Action + Spell Slot |
|
Until long rest |
18m (60ft) |
- |
Slashing |
Ranger |
|
|
Level 3 |
Illusion |
Action + Spell Slot |
|
2 turns |
18m (60ft) |
WIS save |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Conjuration |
Action + Spell Slot |
No
|
2 turns (Ice surface) |
18m (60ft) |
DEX save |
Cold Piercing |
Druid, Sorcerer, Wizard |
|
|
Level 1 |
Necromancy |
Action + Spell Slot |
No
|
- |
1.5m (5ft) |
- |
Necrotic |
Cleric |
|
|
Level 2 |
Illusion |
Action + Spell Slot |
|
10 turns |
Melee |
- |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
No
|
- |
18m (60 ft) |
- |
— |
Bard, Sorcerer, Wizard |
|
|
Level 2 |
Abjuration |
Action + Spell Slot |
No
|
- |
Melee |
- |
— |
Bard, Cleric, Druid, Paladin |
|
|
Cantrip |
Evocation |
Action |
No
|
Until long rest |
Melee (1.5m) |
- |
— |
Bard, Cleric, Sorcerer, Wizard |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
No
|
- |
18m (60ft) |
DEX save |
Lightning |
Ranger |
|
|
Level 3 |
Evocation |
Action + Spell Slot |
No
|
- |
Self |
DEX save |
Lightning |
Sorcerer, Wizard |
|
|
Level 1 |
Transmutation |
Action + Spell Slot |
No
|
Until long rest |
Melee: 1.5m (5ft) |
- |
— |
Bard, Druid, Wizard |
|
|
Level 1 |
Abjuration |
Action + Spell Slot |
No
|
Until long rest |
Melee: 1.5m (5ft) |
- |
— |
Sorcerer, Wizard |
|
|
Cantrip |
Conjuration |
Action |
No
|
— |
18m (60ft) |
- |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
No
|
- |
18m (60ft) |
- |
Force |
Sorcerer, Wizard |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
|
Long Rest |
Melee |
- |
— |
Paladin, Wizard |
|
|
Level 3 |
Evocation |
Bonus Action + Spell Slot |
No
|
- |
Self |
- |
Healing |
Cleric |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
No
|
- |
18m (60 ft) |
- |
Acid |
Wizard |
|
|
Cantrip |
Illusion |
Action |
No
|
10 turns |
18m (60ft) |
- |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Illusion |
Action + Spell Slot |
No
|
10 turns |
Self |
- |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Conjuration |
Bonus Action + Spell Slot |
No
|
- |
18m (60 ft) |
- |
— |
Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
|
- |
18m (60 ft) |
CON Save |
Radiant |
Druid |
|
|
Level 2 |
Abjuration |
Action + Spell Slot |
|
Long Rest |
Self |
- |
— |
Druid, Ranger |
|
|
Level 2 |
Illusion |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
INT Save |
Psychic |
Bard, Sorcerer, Wizard |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
No
|
10 turns |
18m (60ft) |
- |
— |
Bard, Druid, Ranger |
|
|
Cantrip |
Conjuration |
Action |
No
|
- |
3m (10ft) |
CON save |
Poison |
Druid, Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
No
|
- |
9m (29ft) |
- |
Healing |
Cleric |
|
|
Cantrip |
Conjuration |
Action |
No
|
Until long rest |
Self |
- |
Fire |
Cleric, Druid |
|
|
Level 3 |
Abjuration |
Action + Spell Slot |
|
Until long rest |
Melee: 1.5m (5ft) |
- |
— |
Cleric, Druid, Ranger, Sorcerer, Wizard |
|
|
Level 1 |
Abjuration |
Action + Spell Slot |
No
|
— |
— |
— |
— |
Cleric, Warlock, Wizard |
|
|
Level 2 |
Abjuration |
Action + Spell Slot |
No
|
Long Rest |
Melee |
- |
— |
Cleric, Druid, Paladin, Ranger |
|
|
Level 2 |
Necromancy |
Action + Spell Slot |
No
|
10 turns |
18m (60 ft) |
CON Save |
— |
Warlock, Wizard |
|
|
Cantrip |
Evocation |
Action |
No
|
1 turn |
18m (60ft) |
- |
Cold |
Sorcerer, Wizard |
|
|
Level 1 |
Necromancy |
Action + Spell Slot |
No
|
- |
18m (60ft) |
CON save |
Poison |
Sorcerer, Wizard |
|
|
Level 3 |
Abjuration |
Action + Spell Slot |
No
|
- |
Melee: 1.5m (5ft) |
- |
— |
Cleric, Warlock, Wizard |
|
|
Cantrip |
Abjuration |
Action |
|
10 turns |
Melee (1.5m) |
- |
— |
Cleric, Druid |
|
|
Level 3 |
Necromancy |
Action + Spell Slot |
No
|
- |
9m (30ft) |
- |
— |
Cleric, Paladin |
|
|
Cantrip |
Evocation |
Action |
No
|
- |
18m (60ft) |
DEX save |
Radiant |
Cleric, Ranger |
|
|
Level 1 |
Abjuration |
Bonus Action + Spell Slot |
No
|
10 turns |
18m (60ft) |
- |
— |
Cleric |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
No
|
- |
18m (60 ft) |
- |
Fire |
Sorcerer, Wizard |
|
|
Level 1 |
Evocation |
Action + Bonus Action + Spell Slot |
|
10 turns |
Weapon range |
- |
Fire |
Paladin |
|
|
Level 2 |
Divination |
Action + Spell Slot |
No
|
Long Rest |
Self |
DEX Save |
— |
Bard, Sorcerer, Wizard |
|
|
Level 2 |
Illusion |
Bonus Action + Spell Slot |
No
|
Long Rest |
Self |
- |
Psychic |
Sorcerer, Warlock, Wizard |
|
|
Level 2 |
Evocation |
Action + Spell Slot |
No
|
- |
18m (60 ft) |
CON Save |
Thunder |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Abjuration |
Reaction + Spell Slot |
No
|
1 turn |
Self |
- |
— |
Sorcerer, Wizard |
|
|
Level 1 |
Abjuration |
Bonus Action + Spell Slot |
|
Until long rest |
18m (60ft) |
- |
— |
Cleric, Paladin |
|
|
Cantrip |
Transmutation |
Bonus Action |
No
|
10 turns |
Self |
- |
Bludgeoning |
Druid |
|
|
Cantrip |
Evocation |
Action |
No
|
1 turn |
Melee (1.5m) |
- |
Lightning |
Sorcerer, Wizard |
|
|
Level 2 |
Illusion |
Action + Spell Slot |
|
100 turns |
18m (60 ft) |
- |
— |
Bard, Cleric, Ranger |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
No
|
2 turns |
18m (60ft) |
- |
— |
Bard, Sorcerer, Wizard |
|
|
Level 3 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
CON save |
— |
Druid, Sorcerer, Wizard |
|
|
Level 3 |
Transmutation |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
WIS save |
— |
Sorcerer, Wizard |
|
|
Level 1 |
Divination |
Action + Spell Slot |
No
|
Until long rest |
Self |
- |
— |
Bard, Druid |
|
|
Level 3 |
Necromancy |
Action + Spell Slot |
No
|
Until long rest |
9m (30ft) |
- |
— |
Bard, Cleric |
|
|
Level 2 |
Transmutation |
Action + Spell Slot |
|
100 turns |
18m (60 ft) |
- |
Piercing |
Druid, Ranger |
|
|
Level 3 |
Conjuration |
Action + Spell Slot |
|
10 turns |
Self |
WIS save |
Necrotic Radiant |
Cleric |
|
|
Level 2 |
Evocation |
Bonus Action + Spell Slot |
No
|
— |
Range: 18 m (60 ft) |
— |
Force |
Cleric |
|
|
Level 3 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
CON save |
— |
Bard, Sorcerer, Wizard |
|
|
Level 1 |
Enchantment |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
WIS save |
— |
Bard, Wizard |
|
|
Cantrip |
Transmutation |
Action |
No
|
10 turns |
Self |
- |
— |
Cleric |
|
|
Cantrip |
Transmutation |
Action |
No
|
- |
9m (30ft) |
- |
Piercing |
Druid, Warlock |
|
|
Level 1 |
Evocation |
Action + Bonus Action + Spell Slot |
No
|
- |
Weapon range |
STR save |
Thunder |
Paladin |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
No
|
- |
Melee: 1.5m (5ft) |
CON save |
Thunder |
Bard, Druid, Sorcerer, Wizard |
|
|
Cantrip |
Necromancy |
Action |
No
|
- |
18m (60ft) |
WIS save |
Necrotic |
Cleric, Warlock, Wizard |
|
|
Cantrip |
Divination |
Action |
|
2 turns |
18m (60ft) |
- |
— |
Bard, Sorcerer, Warlock, Wizard |
|
|
Level 3 |
Necromancy |
Action + Spell Slot |
|
10 turns |
Melee: 1.5m (5ft) |
- |
Necrotic |
Warlock, Wizard |
|
|
Cantrip |
Enchantment |
Action |
No
|
1 turn |
18m (60ft) |
WIS save |
Psychic |
Bard |
|
|
Level 3 |
Evocation |
Action + Spell Slot |
No
|
10 turns |
Self |
- |
Healing |
Paladin |
|
|
Level 2 |
Abjuration |
Action + Spell Slot |
No
|
Long Rest |
Melee |
- |
— |
Cleric |
|
|
Level 2 |
Conjuration |
Action + Spell Slot |
|
10 turns |
18m (60 ft) |
DEX Save |
— |
Sorcerer, Wizard |
|
|
Level 1 |
Evocation |
Action + Spell Slot |
|
10 turns |
18m (60ft) |
- |
Lightning |
Sorcerer, Warlock, Wizard |
|
|
Level 1 |
Evocation |
Action + Bonus Action + Spell Slot |
|
- |
Weapon range |
WIS save |
Psychic |
Paladin |