Find Familiar

Level 1 Conjuration spell available to Wizards and Rangers (via Beast Tamer). The spellcaster can conjure a fey familiar that can aid them in combat or help them explore the world.

Spell properties

  • Range: 18m (60ft)
  • Ritual spell
  • Cost: Action + Spell Slot
  • Recharge: Short rest

Spell upcasting

Casting Find Familiar at higher levels provides no additional benefits.

How to obtain the spell

  • Ranger, Wizard at Class level 1
  • Eldritch Knight (Fighter), Arcane Trickster (Rogue), and Warlocks (via Pact of the Chain) at Class level 3.
  • Granted by features: Magic Initiate: Wizard, Ritual Caster: Free Spells

Variants of the spell

When casting “Find Familiar” the spellcaster has the option to choose the Familiar they want to summon. Six basic summons are available as Class spells, but there are also some special familiars available only to Warlocks, or via special items in the game. Here are the options:

1. Find Familiar: Cat

This variation of the spell summons a tiny cat to the caster’s side.

Find Familiar: Cat

Level 1 Conjuration Spell

Summon a cat familiar that can Meow to distract enemies.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Cat

Conjured Cat

CREATURE

HP  1 AC  10 Size  TINY
STR 6 -2
DEX 15 +2
CON 10 +0
INT 3 -4
WIS 12 +1
CHA 7 -2

Features & Abilities

Meow Action

Attract the attention of nearby creatures to draw them closer to you.

Claws Action

Lash out with deadly claws.

2. Find Familiar: Crab

This variation of the spell summons a small crab to the caster’s side.

Find Familiar: Crab

Level 1 Conjuration Spell

Summon a crab familiar that can slow enemies with its Crippling Pinch.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Crab

Conjured Crab

Creature

HP  2 AC  11 Size  Small
STR 2 -4
DEX 11 +0
CON 10 +0
INT 1 -5
WIS 8 -1
CHA 2 -4

Features & Abilities

Maiming Pinch Action

Attack a creature's feet and inflict Pinched. Damage: 1 Slashing + 1d4 Piercing.

3. Find Familiar: Frog

This variation of the spell summons a tiny frog to the caster’s side.

Find Familiar: Frog

Level 1 Conjuration Spell

Summon a frog familiar who can spread its Bufotoxin to enemies.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Frog

Conjured Frog

Creature

HP  1 AC  12 Size  Tiny
STR 2 -4
DEX 13 +1
CON 10 +0
INT 1 -5
WIS 8 -1
CHA 2 -4

Features & Abilities

Bufotoxin Action

Touch a creature and possibly impose Disadvantage on its Dexterity Saving Throws.

Jump Movement

Jump up, down, and across. Your STR affects how far you can jump.

4. Find Familiar: Rat

This variation of the spell summons a Rat to the caster’s side.

Find Familiar: Rat

Level 1 Conjuration Spell

Summon a rat familiar with an Infectious Bite.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Rat

Conjured Rat

Creature

HP  1 AC  10 Size  Tiny
STR 2 -4
DEX 11 +0
CON 9 -1
INT 2 -4
WIS 10 +0
CHA 4 -3

Features & Abilities

Infectious bite Action

Bite a creature and Infect it.

5. Find Familiar: Raven

This variation of the spell summons a swift Raven to the caster’s side.

Find Familiar: Raven

Level 1 Conjuration Spell

Summon a Raven familiar that can Blind enemies with its beak.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Raven

Conjured Raven

Creature

HP  1 AC  12 Size  Tiny
STR 2 -4
DEX 14 +2
CON 8 -1
INT 2 -4
WIS 12 +1
CHA 6 -2

Features & Abilities

Beak attack Action

Peck at a target.

Fly Movement

Fly to a target position.

Rend vision Action

Attack a creature's eyes and Blind it.

6. Find Familiar: Spider

This variation of the spell summons a Spider to the caster’s side.

Find Familiar: Spider

Level 1 Conjuration Spell

Summon a spider familiar with a poisonous Bite.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Spider

Conjured Spider

Creature

HP  6 AC  9 Size  Tiny
STR 6 -2
DEX 8 -1
CON 6 -2
INT 8 -1
WIS 4 -3
CHA 4 -3

Features & Abilities

Bite Action

Bite a target.

Arachnid jump Bonus Action

Jump up, down, and across. Your STR affects how far you can jump.

7. Find Familiar: Scratch

This summon is available if Scratch is in the camp and the player has Scratch’s Ball.

Find Familiar: Scratch

Level 1 Conjuration Spell

Summon the best boy. Scratch’s nose can discover many things hidden around the world.

Range: 18m (30ft) Recharge: Short rest
Ritual
Scratch

Scratch

Creature

HP  11 AC  11
STR 11 +0
DEX 13 +1
CON 12 +1
INT 3 -4
WIS 13 +1
CHA 6 -2

Features & Abilities

Bite Action

Bite a target.

Help Action

Help up Downed characters, or remove Burning, Ensnared, Entangled, Enwebbed, Prone, and Sleeping.

8. Find Familiar: Cheeky Quasit

Can be summoned with the Scroll of Summon Quasit, obtained from the Apothecary Cellar in Blighted Village.

Find Familiar: Cheeky Quasit

Level 1 Conjuration Spell

Summon a familiar with the form of a quasit that can turn Invisible and scare enemies.

Range: 18m (30ft) Recharge: Short rest
Ritual
Shovel

Shovel

Creature

HP  7 AC  13 Size  Small
STR 5 -3
DEX 17 +3
CON 10 +0
INT 7 -2
WIS 10 +0
CHA 10 +0

Features & Abilities

Claws Action

Lash out with deadly claws.

Invisibility Action

Become invisible

Scare Action

Lash at a creature to Frighten it. Can be cast once per Short rest.

9. Find Familiar: Boo

This version of the Find Familiar spell can only be used by Minsc.

Find Familiar: Boo

Level 1 Conjuration Spell

Summon a spider familiar with a poisonous Bite.

Range: 18m (30ft) Recharge: Short rest
Ritual
Boo

Boo

Creature

HP  20 AC  20 Size  Tiny
STR 10 +0
DEX 20 +5
CON 10 +0
INT 6 -2
WIS 12 +1
CHA 6 -2

Features & Abilities

Bite Action

Bite a target.

10. Find Familiar: Imp

This variant of the spell is available to Class level 3 Warlocks via Pact of the Chain.

Find Familiar: Imp

Level 1 Conjuration Spell

Summon a familiar with the form of an imp that can fly, turn Invisible, and Sting enemies.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Imp

Conjured Imp

Creature

HP  10 AC  13 Size  Small
STR 6 -2
DEX 17 +3
CON 13 +1
INT 11 +0
WIS 12 +1
CHA 14 +2

Features & Abilities

Claws Action

Lash out with deadly claws.

Fly Movement

Fly to a target position.

Invisibility Action

Become invisible

Sting Action

Sting a target.

11. Find Familiar: Quasit

This variant of the spell is available to Class level 3 Warlocks via Pact of the Chain.

Find Familiar: Quasit

Level 1 Conjuration Spell

Summon a familiar with the form of a quasit that can t urn Invisible and scare enemies.

Range: 18m (30ft) Recharge: Short rest
Ritual
Conjured Quasit

Conjured Quasit

Creature

HP  7 AC  13 Size  Small
STR 5 -3
DEX 17 +3
CON 10 +0
INT 7 -2
WIS 10 +0
CHA 10 +0

Features & Abilities

Claws Action

Lash out with deadly claws.

Invisibility Action

Become invisible.

Scare Action

Lash at a creature to Frighten it.

Looking for more spells? Check out our full sortable and filterable list of all BG3 spells in the database.

Find Familiar - Baldur's Gate 3 spell

Spell properties

Level
Level 1
School
Conjuration
Casting resource
Action + Spell Slot
Damage type

Range
18m (60ft)
Duration
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