Otiluke’s Resilient Sphere

Level 4 Evocation spell available to Wizards. Wrap a creature in a bubble for three turns. Nothing gets in, nothing gets out, and it moves at half speed. Cast it on an enemy and they are removed from the fight; cast it on an ally and they are untouchable.

Spell description: Enclose a target in a sphere of shimmering force, halving its Movement Speed and blocking all incoming attacks and spell effects.

Spell properties

  • Range: 9m (30ft)
  • Duration: 3 turns
  • Concentration spell
  • Save: DEX save
  • Conditions applied: Otiluke’s Resilient Sphere. The creature cannot be damaged from outside, cannot damage anything outside, and its Movement Speed is halved. Allies do not roll a save.
  • Cost: Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Otiluke’s Resilient Sphere at higher levels provides no additional benefits.

How to obtain Otiluke’s Resilient Sphere

  • Wizard at Class level 7
  • Knowledge Domain Clerics get it as a Domain spell at Class level 7

OTILUKE’S RESILIENT SPHERE

Level 4 Evocation Spell

Enclose a target in a sphere of shimmering force, halving its Movement Speed and blocking all incoming attacks and spell effects.

Range: 9m (30ft) Save: DEX save Duration: 3 turns

CONDITION: OTILUKE’S RESILIENT SPHERE

Duration: 3 turns

Condition: Otiluke’s Resilient Sphere

  • The creature is enclosed in an arcane sphere.
  • It cannot be damaged by attacks or effects from outside, and cannot damage anything outside.
  • Its Movement Speed is halved.
  • Huge creatures cannot be targeted.

When to cast Otiluke’s Resilient Sphere

The offensive use is a three-turn Banishment with a Dexterity save instead of Charisma. Put the boss in the bubble and deal with the rest of the fight. It cannot attack, cannot cast on anything outside, and cannot be hurt, so nobody waste damage on it.

The defensive use is often better. Cast it on an ally who is about to die and the save is skipped entirely. They are safe for three turns while your healer catches up, and the enemy has to find something else to hit.

It is Concentration, so if your Wizard takes a hit the bubble pops early. Stand well back. The sphere blocks damage in both directions, so the trapped creature cannot break it from the inside either.

It cannot target Huge creatures, which rules out a few of the biggest bosses. For anything Large or smaller it is one of the most reliable ways to take a threat off the board.

Otiluke's Resilient Sphere – Baldur’s Gate 3 Spell

Spell properties

Level
Level 4
School
Evocation
Casting resource
Action + Spell Slot
Damage type

Range
9m (30 ft)
Duration
3 turns
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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