Plant Growth

Level 3 Transmutation spell available to Bards, Druids, and Rangers. Weeds erupt across a 6m area and cut movement to a quarter. No damage, no save, not Concentration. It is a wall that nothing can walk through in a reasonable amount of time.

Spell description: Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered.

Spell properties

  • Range: 18m (60ft)
  • Area: 6m (20ft) radius
  • Duration: 10 turns
  • Conditions applied: Area: Plant Growth
  • Cost: Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Plant Growth at higher levels provides no additional benefits.

How to obtain Plant Growth

  • Bard, Druid at Class level 5
  • Ranger at Class level 9

Source item: Armour of Landfall

PLANT GROWTH

Level 3 Transmutation Spell

Make weeds burst from the ground and smother the area. Creatures moving through the weeds have their Movement Speed quartered.

Range: 18m (60ft) AoE: 6m (20ft) Radius Duration: 10 turns

AREA: PLANT GROWTH

Duration: 10 turns
AoE: 6m (20ft) Radius
Creatures moving through the area have their Movement Speed quartered. There is no Saving Throw.

When to cast Plant Growth

Quartered movement with no save is a hard stop. An enemy that normally crosses the battlefield in one turn now needs four, and there is nothing they can roll to avoid it. For a ranged party, that is four free turns of shooting.

It is not Concentration, which is what separates it from Spike Growth and from every other control spell your Druid is holding. Cast it, keep concentrating on Call Lightning, and let the weeds do their job for free.

Layer it over Spike Growth. They stack. Anything crossing takes the spikes’ damage and is stuck in the field four times as long, which means four times the ticks. It is one of the nastiest combinations available to a Druid.

It does no damage at all, so it is a setup spell, not a solution. Pair it with something that punishes standing still, or with a party that can shoot.

Plant Growth – Baldur’s Gate 3 Spell

Spell properties

Level
Level 3
School
Transmutation
Casting resource
Action + Spell Slot
Damage type

Range
18m (60ft)
Duration
10 turns
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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