Mirror Image

Level 2 Illusion spell available to Sorcerers, Warlocks, and Wizards. Three illusory duplicates of you, each worth +3 Armour Class. Ten turns, no Concentration. It is the best defensive spell a squishy caster can put on themselves and it is not close.

Spell description: Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3. Whenever you successfully evade an attack, one of the duplicates disappears.

Spell properties

  • Range: Self
  • Duration: 10 turns
  • Conditions applied: Three duplicates, each granting +3 Armour Class. A duplicate is destroyed each time an attack misses you.
  • Cost: Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Mirror Image at higher levels provides no additional benefits.

How to obtain Mirror Image

  • Sorcerer, Warlock, Wizard at Class level 3

Source items: Shelter of Athkatla, Scroll of Mirror Image

MIRROR IMAGE

Level 2 Illusion Spell

Create 3 illusory duplicates of yourself that distract attackers. Each duplicate increases your Armour Class by 3. Whenever you successfully evade an attack, one of the duplicates disappears.

Range: Self Duration: 10 turns

CONDITION: MIRROR IMAGE

Duration: 10 turns

Condition: Mirror Image

  • Three duplicates, each granting +3 Armour Class.
  • A duplicate is destroyed each time an attack misses.

When to cast Mirror Image

+9 Armour Class is an absurd number. A Wizard sitting on 13 goes to 22, which is better than a Paladin in full plate, and most of Act 1 and Act 2 simply cannot roll that. The duplicates only pop when an attack misses, so a good Mirror Image can eat an entire enemy turn and still leave you with images to spare.

The bit people miss: it is not Concentration. That is what makes it exceptional. Your Wizard can be holding Web or Hold Person and still be wrapped in +9 AC. Nothing else at this level competes.

Cast it before the fight, not during. Ten turns covers a whole encounter if you put it up on the approach, and spending your Action on defence once combat is live is a turn where you dealt no damage.

Stack it with Blur if you like. Blur imposes Disadvantage, Mirror Image raises AC, and the two multiply rather than overlap. A caster running both is effectively unhittable by anything ordinary. Blur is Concentration though, so that is your control spell gone.

Mirror Image – Baldur’s Gate 3 Spell

Spell properties

Level
Level 2
School
Illusion
Casting resource
Action + Spell Slot
Damage type

Range
Self
Duration
10 turns
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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