Grasping Vine

Level 4 Conjuration spell available to Druids. A Bonus Action summons a vine that lasts ten turns, yanks enemies towards itself, and sits in a patch of Entangling terrain. It is a control tool that costs the one resource Druids usually have spare.

Spell description: Summon a giant vine capable of dragging creatures toward itself.

Spell properties

  • Range: 9m (30ft)
  • Area: 3m (10ft) radius
  • Duration: 10 turns
  • Save: STR save
  • Conditions applied: Summons a Grasping Vine for 10 turns. It can Pull creatures towards itself, and its 3m radius of Twisting Vines is Difficult Terrain that can Entangle.
  • Cost: Bonus Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Grasping Vine at higher levels provides no additional benefits.

How to obtain Grasping Vine

  • Druid at Class level 7
  • Nature Domain Clerics (Domain spell) and Circle of the Land Druids (Forest or Swamp) at Class level 7

GRASPING VINE

Level 4 Conjuration Spell

Summon a giant vine capable of dragging creatures toward itself.

Range: 9m (30ft) Save: STR save AoE: 3m (10ft) radius Duration: 10 turns

SURFACE: TWISTING VINES

Duration: 10 turns
AoE: 3m (10ft) radius
Difficult Terrain. Creatures standing on the vines roll a Strength Saving Throw (DC 12) or become Entangled.

Condition: Entangled

  • The creature cannot move.
  • Attack Rolls against it have Advantage.
  • Its Attack Rolls and Dexterity Saving Throws have Disadvantage.

When to cast Grasping Vine

Cast it because it is a Bonus Action. Your Druid still gets a full Action that turn, so the vine is basically free tempo. Drop it and then cast your real spell.

Its job is Grasping Pull. Each turn the vine drags a creature into its patch of Twisting Vines, and anything standing on those has to pass a Strength save or become Entangled. Pull an archer or a caster off their ledge and into the vines and they are stuck next to your melee.

The pull works on your enemies’ formation too. Dragging the one big melee enemy away from your casters and into the vines buys your party a turn or two of breathing space.

The vine itself is fragile and the area is small. Place it where enemies want to be anyway, like a doorway, rather than hoping they wander into it.

Grasping Vine – Baldur’s Gate 3 Spell

Spell properties

Level
Level 4
School
Conjuration
Casting resource
Bonus Action + Spell Slot
Damage type

Range
9m (30 ft)
Duration
10 turns
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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