Flame Blade

Level 2 Evocation spell available to Druids. Summons a scimitar of fire into your hand for a Bonus Action: 3d6 Fire damage a swing, lights the area, lasts ten turns. It is the Druid’s version of Shadow Blade with a worse damage type and a better damage die.

Spell description: Conjure a flaming scimitar in your hand that deals 3d6 Fire damage and sheds bright light in a 3m radius and dim light in a 6m radius. The blade can be unequipped and equipped again, but has to stay on the spellcaster’s person.

Spell properties

  • Range: Self
  • Duration: 10 turns
  • Damage: 3d6 Fire
  • Conditions applied: Conjures a flaming scimitar that deals 3d6 Fire damage and sheds bright light in a 3m radius.
  • Cost: Bonus Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Damage increases by 1d6 Fire for every two spell slot levels above the 2nd. A total of 4d6 at Levels 4 and 5, and 5d6 at Level 6.

How to obtain Flame Blade

  • Druid at Class level 3

Source item: Scroll of Flame Blade

FLAME BLADE

Level 2 Evocation Spell

Conjure a flaming scimitar in your hand that deals 3d6 Fire damage and sheds bright light in a 3m radius and dim light in a 6m radius. The blade can be unequipped and equipped again, but has to stay on the spellcaster’s person.

Range: Self Duration: 10 turns

When to cast Flame Blade

3d6 is a big number for a Level 2 weapon, and a Bonus Action to summon means you can conjure it and still attack in the same turn. For a Druid who is going to be in melee anyway, that is a real upgrade over a mundane scimitar.

The problem is Fire. From the Underdark onward you will meet a lot of things that resist it, and a resisted Flame Blade is a very expensive dagger. Check what you are fighting before you spend the slot.

It also swings off your weapon Attack Roll and Druids are not built for that. A Druid with 10 Strength and 12 Dexterity will summon a beautiful sword and miss with it. It suits a melee-leaning Druid who has invested in Dexterity, and not many others.

The bright light is a nice bonus in the dark places, and it is not Concentration, so it runs alongside Spike Growth or Moonbeam without complaint.

Flame Blade – Baldur’s Gate 3 Spell

Spell properties

Level
Level 2
School
Evocation
Casting resource
Bonus Action + Spell Slot
Damage type
Fire
Range
Self
Duration
10 turns
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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