Stoneskin

Level 4 Abjuration spell available to Druids, Sorcerers, and Wizards. Touch an ally and they take half damage from non-magical weapons until Long Rest. It is a strong buff with one enormous catch: it costs your Concentration for the whole day.

Spell description: Turn a creature’s flesh hard as stone. It takes only half the damage of all non-magical Bludgeoning, Piercing, and Slashing damage.

Spell properties

  • Range: Melee: 1.5m (5ft)
  • Duration: Until Long Rest
  • Concentration spell
  • Conditions applied: Stoneskin. Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
  • Cost: Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Stoneskin at higher levels provides no additional benefits.

How to obtain Stoneskin

  • Druid, Sorcerer, Wizard at Class level 7
  • War Domain Clerics (Domain spell) and Circle of the Land Druids (Mountain) at Class level 7

Source item: Scroll of Stoneskin

STONESKIN

Level 4 Abjuration Spell

Turn a creature’s flesh hard as stone. It takes only half the damage of all non-magical Bludgeoning, Piercing, and Slashing damage.

Range: Melee (1.5m) Duration: Until Long Rest

CONDITION: STONESKIN

Duration: Until Long Rest

Condition: Stoneskin

  • Resistance to non-magical Bludgeoning, Piercing, and Slashing damage.
  • Ends if the caster loses Concentration.

When to cast Stoneskin

Cast it on your tank before a fight full of ordinary weapon attacks. Goblins, bandits, gnolls, animals, most of Act One. Half damage from every sword, arrow, and claw is a big deal at that stage.

The Concentration requirement is what stops it being an every-day buff. Your caster cannot Concentrate on anything else while it is up, and one failed save ends it. On a Sorcerer or Wizard that usually means giving up Haste, Hold Person, or Hypnotic Pattern. That is a bad trade in most fights.

It only covers non-magical damage. By Act Three most enemies who matter carry magical weapons, and spells never counted, so the value drops off hard as you level.

Where it fits is on a caster who does not need their Concentration: a Wizard playing pure damage with Fireball and Magic Missile, or a Druid about to Wild Shape. Otherwise leave it in the spellbook.

Stoneskin – Baldur’s Gate 3 Spell

Spell properties

Level
Level 4
School
Abjuration
Casting resource
Action + Spell Slot
Damage type

Range
Melee
Duration
Until Long Rest
Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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