Level 5 Conjuration spell available to Druids and Wizards. One slot after a Long Rest and you have an Elemental for the rest of the day, or a Myrmidon if you spend a Level 6 slot. The Myrmidons in particular are some of the strongest summons in the game.
Spell description: Bend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.
Spell properties
- Range: 18m (60ft)
- Duration: Until Long Rest
- Conditions applied: Summons an Air, Earth, Fire, or Water Elemental until Long Rest. One instance per caster.
- Cost: Action + Spell Slot
- Recharge: Per action
Spell upcasting
Cast with a Level 6 slot, it summons an Air, Earth, Fire, or Water Myrmidon instead.
How to obtain Conjure Elemental
- Druid, Wizard at Class level 9
- Circle of the Land Druids (Coast or Mountain) at Class level 9
- Warlocks via the Minions of Chaos invocation at Class level 9
- Bard via Magical Secrets at Class level 10
Source item: Scroll of Conjure Elemental
CONJURE ELEMENTAL
Level 5 Conjuration SpellBend the barrier between the Planes until they disgorge an elemental ally to follow and fight for you.
Conjure Elemental spell variants
Four elementals at Level 5, four Myrmidons at Level 6. All of them last until Long Rest, and casting the spell again replaces the one you have out. The scroll always casts at Level 5, so no Myrmidons from scrolls.
1. Conjure Elemental: Air Elemental
CONJURE ELEMENTAL: AIR ELEMENTAL
Level 5 Conjuration SpellThe air elemental can use Primordial Gales, Gushing Air, and can Shock your foes.
2. Conjure Elemental: Earth Elemental
CONJURE ELEMENTAL: EARTH ELEMENTAL
Level 5 Conjuration SpellThe earth elemental can use Seismic Strike, Soil-Clogged Slam, and can create sludgy mud surfaces while walloping your foes.
3. Conjure Elemental: Fire Elemental
CONJURE ELEMENTAL: FIRE ELEMENTAL
Level 5 Conjuration SpellThe fire elemental can use Smouldering Touch, Erupting Cinder, and can make your foes Burn.
4. Conjure Elemental: Water Elemental
CONJURE ELEMENTAL: WATER ELEMENTAL
Level 5 Conjuration SpellThe water elemental can use Winter’s Breath, Slam, and can mete out cold punishment upon foes with its fists.
5. Conjure Elemental: Air Myrmidon
CONJURE ELEMENTAL: AIR MYRMIDON
Level 6 Conjuration SpellThe myrmidon can cast Invisibility, Electrified Flail, and Raging Vortex.
6. Conjure Elemental: Earth Myrmidon
CONJURE ELEMENTAL: EARTH MYRMIDON
Level 6 Conjuration SpellThe myrmidon can cast Muck to Metal, Sludgy Sling, and Burrow.
7. Conjure Elemental: Fire Myrmidon
CONJURE ELEMENTAL: FIRE MYRMIDON
Level 6 Conjuration SpellThe myrmidon can cast Scorching Strike, Myrmidon’s Immolation, and Cinderous Swipe.
8. Conjure Elemental: Water Myrmidon
CONJURE ELEMENTAL: WATER MYRMIDON
Level 6 Conjuration SpellThe myrmidon can cast Hiemal Strike, Healing Vapours, and Explosive Icicle.
When to cast Conjure Elemental
Cast it every morning. The summon lasts until Long Rest, it does not need Concentration, and it stacks with Conjure Minor Elemental. A Level 9 Druid or Wizard walking around with an Elemental and an Azer has a permanent frontline.
At Level 5 the Earth Elemental is the tank and the Water Elemental is the best all-rounder, thanks to Winter’s Breath making things Brittle. The Fire Elemental hurts anything that is not fire-resistant and the Air Elemental flies, which matters more than it sounds.
As soon as you have a Level 6 slot, summon a Myrmidon instead. The Water Myrmidon heals with Healing Vapours and freezes things, the Fire Myrmidon does silly damage, the Earth Myrmidon buffs your party’s weapons with Muck to Metal. All of them are a big step up from the elementals.
It is a single summon per caster, so a second cast replaces the first. If you want variety, get a second caster.










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