by baabuska | Apr 24, 2026 | Spells
Level 1 Enchantment spell available to Bard, Cleric, Warlock.
Spell description: Target up to 3 creatures. They receive a 1d4 penalty to Attack Rolls and Saving Throws.
Spell properties
- Range: 9m
- Duration: 10 turns
Concentration
- Save: CHA save
- Conditions applied: Bane. Duration: 10 turns.
- Cost: Action + Spell Slot
- Recharge: Per action
Spell upcasting
Affects an extra target for each Spell Slot level above the 1st.
How to obtain [Spell Name]
- Bard and Cleric at Class level 1
- Oath of Vengeance Paladin, as an Oath Spell, at Class level 3
- Granted by features: Magic Initiate: Bard and Magic Initiate: Cleric
- Granted to Warlocks who choose Eldritch Invocation: Thief of Five Fates at level 2+. Can only be cast once per Long rest using a Warlock Spell Slot when obtained this way.
by baabuska | Apr 24, 2026 | Spells
Call forth tendrils of dark energy that prevent targets from taking reactions.
Properties
- Damage: 2d6 Necrotic
- Damage type: Necrotic
- Range: 3m
- Area: -
- Duration: 1 turn
- Concentration: 0
- Ritual: 0
- Save: STR save
- Attack type: -
- Conditions applied: On save: Target takes half damage but can use reactions.
- Cost: Action + Spell Slot
- Recharge: Per action
At higher levels
Damage increases by 1d6 for each slot above the first.
How to obtain
Available to: Warlock
Source item: -
by baabuska | Apr 24, 2026 | Spells
A spectral frost covers you. Gain 5 temporary hit ponts and deal 5 Cold Damge to any creature that hits you with a melee attacks.
Properties
- Damage: 5 temporary HP and 5 Cold damage
- Damage type: Cold
- Range: Self
- Area: -
- Duration: Until long rest
- Concentration: 0
- Ritual: 0
- Save: -
- Attack type: -
- Conditions applied: Can only have temporary HP from one source.
- Cost: Action + Spell Slot
- Recharge: Per action
At higher levels
Temporary hit points and reflection damage increased by 5 per spell level.
How to obtain
Available to: Warlock
Source item: -
by baabuska | Apr 24, 2026 | Spells
Charm a beast and convince it not to attack you.
Properties
- Damage: -
- Damage type:
- Range: 18m (60ft)
- Area: -
- Duration: 10 turns
- Concentration: 0
- Ritual: 0
- Save: WIS save
- Attack type: -
- Conditions applied: The creature must have an Intelligence of 3 or less.
- Cost: Action + Spell Slot
- Recharge: Per action
At higher levels
-
How to obtain
Available to: Bard, Druid, Ranger
Source item: -
by baabuska | Apr 24, 2026 | Spells
Magically Charm a humanoid to gain Advantage on Ability Checks in dialogue and prevent it from attacking. Enemies have Advantage on Saving Throws against being Charmed. When the spell ends, the target might accuse you of Charming them.
Properties
- Damage: -
- Damage type:
- Range: 18m (60ft)
- Area: -
- Duration: 10 turns
- Concentration: 0
- Ritual: 0
- Save: WIS save
- Attack type: -
- Conditions applied: Charmed
- Cost: Action + Spell Slot
- Recharge: Per action
At higher levels
Affects an extra target for each spell slot level above the 1st.
How to obtain
Available to: Bard, Druid, Sorcerer, Warlock, Wizard
Source item: Shar's Temptation