Ensnaring Strike

Ensnaring Strike

Level 1 Conjuration spell available to Ranger. Available in two variants: Ensnaring Strike (Melee) and Ensnaring Strike (Ranged).

Spell description: Your attack summons thorny vines, dealing Weapon Damage and possibly Ensnaring your target. Ensnared creatures cannot move and take 1d6 Piercing damage at the start of each turn. An ally can use its help action to try and tear away the vines.

Spell properties

  • Damage: 1d6 Piercing (per turn)
  • Damage type: Piercing
  • Range: Melee & Ranged
  • Duration: 10 turns
  • Concentration
  • Conditions applied: Ensnared: Creature cannot move and takes 1d6 Piercing damage at the start of each turn.. Attack Rolls against the creature have Advantage, while the creature’s Attack Rolls and Dexterity Saving Throws have Disadvantage. The condition is removed when Helped.
  • Cost to cast: Action + Cost on hit: Bonus Action + Level 1 Spell Slot
  • Recharge: Per turn

Spell upcasting

At higher levels Ensnared deals an extra 1d6 Piercing per level.

How to obtain Ensnaring Strike

  • Ranger at Class level 2
  • Oath of the Ancients (Paladin) at Class level 3
  • Granted by items: Thorn Blade (once per long rest)

Ensnaring Strike variants

Ensnaring Strike (Ranged)

Level 1 Conjuration spell
Damage:
Normal weapon damage + 1d6 Piercing per turn

Your attack summons thorny vines that possibly Ensnaring_Strike_Ranged_IconEnsnare your target.

Range: 18m (60ft) Save: STR save

Ensnaring Strike (Melee)

Level 1 Conjuration spell
Damage:
Normal weapon damage + 1d6 Piercing per turn

Your attack summons thorny vines that possibly Ensnaring_Strike_Ranged_IconEnsnare your target.

Range: Melee 1.5 m (5 ft) Save: STR save
Bursting Sinew

Bursting Sinew

Bursting Sinew is a Necromancy Cantrip in Baldur’s Gate 3. When cast on a corpse, it detonates its sinews into a small AoE of damage.

Spell description: Explode a corpse, causing it to impale those around it.

Properties

  • Damage: 1d10 Piercing
  • Damage type: Piercing
  • Range: 18m (60ft)
  • Area: 3m radius
  • Save: DEX save
  • Attack type: Ranged
  • Conditions applied: 1 fresh corpse
  • Cost: Action
  • Recharge: Per action

Spell upcasting

At Character level 5, the damage increases to 2d10 Piercing. At character level 10, the damage increases to 3d10 Piercing.

How to obtain

  • Cleric, Sorcerer, and Wizard at Class level 1
  • Eldritch Knight (Fighter) and Arcane Trickster (Rogue) at Class level 3
  • High Elf and High Half-Elf at Character level 1
  • Granted by features: Magic Initiate: Cleric, Magic Initiate: Sorcerer, Magic Initiate: Wizard

BURSTING SINEW

Necromancy Cantrip
Damage: 1-10
1d10, Piercing

Explode a corpse, causing it to impale those around it.

Range: 9m (30ft) Save: DEX save