Level 1 Transmutation spell available to Druids and Rangers. It conjures four berries that each heal 1d4 and sit in your inventory until you rest. Cheap, portable healing that costs no Action to use later.
Spell description: Conjure four magical berries for yourself or a companion. Creatures who eat a berry regain 1d4 Hit Points. The berries appear in the targeted creature’s inventory and disappear after a Long Rest.
Spell properties
- Range: Melee (1.5m)
- Duration: Until Long Rest
- Cost: Action + Spell Slot
- Recharge: Per action
Spell upcasting
Casting Goodberry at higher levels provides no additional benefits.
How to obtain Goodberry
- Druid at Class level 1
- Ranger at Class level 2
- Granted by features: Magic Initiate: Druid
Goodberry
Level 1 Transmutation SpellConjure four magical berries for yourself or a companion. Creatures who eat a berry regain 1d4 Hit Points. The berries appear in the targeted creature’s inventory and disappear after a Long Rest.
When to cast Goodberry
Cast it after a Long Rest and hand the berries out. They sit in the inventory as free out-of-combat healing that does not cost anyone an Action later, and they last until you rest again, so a slot spent in the morning is four heals banked for the day.
In combat a berry is a Bonus Action to eat, so it is a cheap top-up mid-fight too. It is small healing, but for one Level 1 slot it is remarkably efficient, especially on a Druid who was not going to use that slot for much else.






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