by baabuska | Apr 24, 2026 | Spells
Call forth tendrils of dark energy that prevent targets from taking reactions.
Properties
Damage: 2d6 Necrotic
Damage type: Necrotic
Range: 3m
Area: -
Duration: 1 turn
Concentration: 0
Ritual: 0
Save: STR save
Attack type: -
Conditions applied: On save: Target takes half damage but can use reactions.
Cost: Action + Spell Slot
Recharge: Per action
At higher levels
Damage increases by 1d6 for each slot above the first.
How to obtain
Available to: Warlock
Source item: -
by baabuska | Apr 24, 2026 | Spells
A spectral frost covers you. Gain 5 temporary hit ponts and deal 5 Cold Damge to any creature that hits you with a melee attacks.
Properties
Damage: 5 temporary HP and 5 Cold damage
Damage type: Cold
Range: Self
Area: -
Duration: Until long rest
Concentration: 0
Ritual: 0
Save: -
Attack type: -
Conditions applied: Can only have temporary HP from one source.
Cost: Action + Spell Slot
Recharge: Per action
At higher levels
Temporary hit points and reflection damage increased by 5 per spell level.
How to obtain
Available to: Warlock
Source item: -
by baabuska | Apr 24, 2026 | Spells
Charm a beast and convince it not to attack you.
Properties
Damage: -
Damage type:
Range: 18m (60ft)
Area: -
Duration: 10 turns
Concentration: 0
Ritual: 0
Save: WIS save
Attack type: -
Conditions applied: The creature must have an Intelligence of 3 or less.
Cost: Action + Spell Slot
Recharge: Per action
At higher levels
-
How to obtain
Available to: Bard, Druid, Ranger
Source item: -
by baabuska | Apr 24, 2026 | Spells
Magically Charm a humanoid to gain Advantage on Ability Checks in dialogue and prevent it from attacking. Enemies have Advantage on Saving Throws against being Charmed. When the spell ends, the target might accuse you of Charming them.
Properties
Damage: -
Damage type:
Range: 18m (60ft)
Area: -
Duration: 10 turns
Concentration: 0
Ritual: 0
Save: WIS save
Attack type: -
Conditions applied: Charmed
Cost: Action + Spell Slot
Recharge: Per action
At higher levels
Affects an extra target for each spell slot level above the 1st.
How to obtain
Available to: Bard, Druid, Sorcerer, Warlock, Wizard
Source item: Shar's Temptation
by baabuska | Apr 24, 2026 | Spells
Hurl a sphere of energy. It deals 3d8 Thunder damage, or deals 2d8 Acid, Cold; Fire, Lightning, or Poison damage and creates a surface.
Properties
Damage: 3d8 Thunder or 2d8 Element
Damage type: Acid, Cold, Fire, Lightning, Poison, Thunder
Range: 18m (60ft)
Area: Varies
Duration: Varies
Concentration: 0
Ritual: 0
Save: Varies
Attack type: Ranged
Conditions applied: -
Cost: Action + Spell Slot
Recharge: Per action
At higher levels
Deals an extra 1d8 damage of the chosen type for each spell slot above the 1st.
How to obtain
Available to: Sorcerer
Source item: -
Chromatic Orb variants
When you cast Chromatic Orb, you must choose between the 6 available Orb variants, each with its unique element and effect.
Damage:
2-16
2d8, Acid
Hurl a sphere of energy that deals 2d8 Acid damage and creates an Acid surface.
Range: 30ft
Save: DEX save
Attack Roll
Creates area: ACID
Damage:
2-16
2d8, Acid
Hurl a sphere of energy that deals 2d8 Acid damage and creates an Acid surface.
Range: 30ft
Save: DEX save
Attack Roll
Creates area: ACID