Guiding Bolt

Level 1 Evocation spell available to Clerics. It fires a beam for 4d6 Radiant and hands the next attacker Advantage against the target. The hardest-hitting Level 1 nuke a Cleric owns.

Spell description: Call forth a beam of light. Deals 4d6 Radiant damage and grants Advantage on the next Attack Roll against the target.

Spell properties

  • Damage: 4d6 Radiant
  • Damage type: Radiant
  • Range: 18m (60ft)
  • Attack type: Ranged
  • Conditions applied: The next Attack Roll against the target has Advantage.
  • Cost: Action + Spell Slot
  • Recharge: Per action

Spell upcasting

Casting Guiding Bolt at a higher level deals an additional 1d6 Radiant damage for each spell slot level above the 1st.

How to obtain Guiding Bolt

  • Cleric at Class level 1
  • Circle of the Stars (Druid) at Class level 2
  • College of Lore (Bard) at Class level 6 via Magical Secrets
  • Bard at Class level 10 via Magical Secrets
  • Granted by features: Magic Initiate: Cleric
  • Source item: Seraphic Pugilist Gloves

Guiding Bolt

Level 1 Evocation Spell

Call forth a beam of light. Deals 4d6 Radiant damage and grants Advantage on the next Attack Roll against the target.

Range: 18m (60ft)

When to cast Guiding Bolt

4d6 is a lot of damage for a Level 1 slot, and it is the best opening nuke a Cleric has for the first few levels. Radiant is resisted by almost nothing, and it scales cleanly when you cast it from a bigger slot.

The Advantage rider is the real reason to open with it. Guiding Bolt into a follow-up attack from your rogue or fighter turns a coin-flip hit into a near-certain crit setup. Fire it first, then let the melee capitalise.

Looking for more spells? Check out our full sortable and filterable list of all BG3 spells in the database.

Spell properties

Level
Level 1
School
Evocation
Casting resource
Action + Spell Slot
Damage type
Radiant
Range
18m (60ft)
Duration
-
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Notes & sources

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Spell mechanics, descriptions and values are based on Baldur’s Gate 3 version 4.1.1.7209685 and may change with future patches. Where applicable, sources are cited within each article.

Copyright disclaimer & licensing
Some or all of this work is © Larian Studios.
Some spell icons and game data are property of Larian Studios and used here under their fan content policy. Any fan-created works using content from Larian fall under: Larian Fan Content Policy and / or Baldur’s Gate 3 Fan Content Terms. Some of the icons used in these spell cards were downloaded from Sammy8932 on NexusMods.

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